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令人惊讶的是,《最终幻想7重制版》的生产商现在高度赞扬了Xbox Series S.导演Naoki Hamaguchi表示,该控制台在硬件性能方面“非常可靠”。
在接受Windows Central的采访中,Hamaguchi被问及开发团队在Xbox系列S,Xbox Series X和PS5方面的差异。他回答:“就硬件性能而言,我认为Xbox系列S实际上很好。我们没有严重的技术问题,而挑战在于记忆方面。”
Hamaguchi also emphasized the importance of game optimization: "Optimization has always been a key part of our consideration, especially when developing the PC version. For 《最终幻想7重制版》, we borrowed some of the principles of Nanite in Unreal 5 engine and developed a self-developed solution for Unreal 4 engine. This allows us to maintain stable picture performance on low-performance platforms and successfully pass the verification of Steam Deck. We are very proud of 这。”

Hamaguchi also talked about Square Enix's multi-platform strategy and suggested that more works will be available to Xbox in the future: "First of all, we have a new president, and the company has a new direction in multi-platform distribution. I think this is the most important goal. We hope to make 《最终幻想》 reach a wider audience by launching multiple platforms on different devices. Whether it is Xbox cloud gaming, home console or handheld PC, this已成为Square Enix的核心概念。”
实际上,近年来,Xbox系列S的声誉有所提高。在今年年初,Warhorse Studio称赞了该入门级游戏机的整体性能,而《战地6》的开发团队最近表示类似的认可。
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标题:《最终幻想7RE》总监称赞XSS 性能其实相当不错
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